Hey folks,
I just released
Space Haze on Google Play.
It's my first game written in AGK2 Tier 1.
You can get it here:
Space Haze on Google Play
Space Haze kind of a remake of
Space Zap, which was released by Midway back in 1980 -->
Space Zap
GFX and SFX are rather retro-ish, and so is the gameplay
Space Haze features 17 Google Play Achievements and the Leaderboard. It's also free - just an interstitial popping up @ Game Over
Here are some screens:
Some info on the difficulty level:
Each wave, the fighter spawn rate increases, but the time between spawns never drops under 0.5 seconds
Each wave, the fighter fire rate increases, but the time between shots never drops under 1.0 seconds
Each wave, the fighter projectile speed increases, but never gets higher than 0.625
Each wave, the fighter squad size increases
Each wave, the probability that a fighter fires a shot right after spawn increases
At wave 5, 10, 15 and 20, the fighter spawn probability and the boss move speed increases
Assets:
Most of the graphics come from Giant Asset Pack 1 and 2.
All music pieces were made by ERIC MATYAS. He's got a homepage with tons of great stuff -->
http://soundimage.org/
Sound effects were made by JUHANI JUNKALA
Rules:
Destroying a fighter gives 1000 points
Destroying a boss gives 10000 points
Not hitting anything results in 100 points taken from the score
I highly recommend playing the game @ 60 FPS ( default setting ) !
Any feedback is welcome !!
If you like the game, please leave a positive rating on Google Play. Thanks
Enjoy,
PSY