I am trying to execute an AppGameKit compiled file in an old Dell laptop, but I get the error message: "Uncaught Exception: Choose format failed".
I suspect it has to do with the laptop's old processor (core2duo) not correctly supporting OpenGL2 -although I installed the latest drivers from Intel, and the company stating in the official specs that its CPU supports upto opengl3.2.
has anyone else experienced this error before? Should I try compiling in an older AppGameKit version? Or is it just a hardware limitation and nothing else can be done?