tmu: The profile has to be a .mobileprovision and I don't know how to generate that from my free profile - all guides say to do so through the developer portal but I don't have access to that as I am not a paid-up developer. AppGameKit won't accept a .p12 or .cer which is all I can export from keychain. I think that's what you were asking, right? I did try and make an app in Tier 2 and use the .mobileprovision contained within it when building a Tier 1 app (same name, etc.), but that didn't work. FWIW, I have seen a couple of other engines that seem to do what I want so I think it's possible but I have not tried using them to make sure it works. Spending the $100 or whatever isn't the end of the world but it would be nice if I didn't have to.
JohnnyMeek: Yes, and the player works great (it still blows me and everyone I show it to away
)! I would, however, like to have "native" apps on my phone that I can switch between when I am away from my Mac.