AGK2 seems to be a great tool and with the recent DLC allowing to import GameGuru 3D directly into it, it could become a good alternative for many to more complex platforms such as Unity.
The only issue seems to be the lack of some basic features. I for example am looking for a platform to create V2 of a serious game scenario engine I have created using Construct 2. One of the key
features is the ability to read XML-based scenario files to create a new game without having to code each time. AGK2 looks like a great contender for this platform move, but I was surprised to
find no full-fledged XML read/write solution existing or some of the Ajax / XML functions found in C2.
Does anyone have any insights into solving this? I did notice one user published a function which allowed to read 1 entry per section XML files, but this doesn't work for me. I would really like to
avoid having to write an XML parser, so any help is welcome.