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AppGameKit Classic Chat / What license to choose for sharing source?

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Zigi
15
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Joined: 5th Jul 2009
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Posted: 28th Apr 2017 23:21
Hi all!

I'm thinking about selling source files, not only AppGameKit but also others and I have a difficult time to pick a license and I would like to ask for some opinion and suggestion.
What I would like to do is allow to use the source for any purposes but do not allow it to be shared, redistributed with or without any modifications.

I was looking through source code licenses but to be honest in most cases (maybe also because my english is not very good) I'm not certain what the license allow or don't allow exactly.
For example I was looking at Creative Commons Attribution-No Derivatives 4.0 International license:
https://creativecommons.org/licenses/by-nd/4.0/

But what I don't like about the license is that the short human-readable version suggests:
Quote: "you can share and redistribute the material as long you give appropriate credit and don't share or redistribute the material with any modification."
But this is exactly what I don't want to allow. I know the long and dry legal version may don't allow to share or redistribute the material in any way and form but I want a license that is get to the point and easy to understand for everyone.

As an alternative I was considering to mention restrictions on use inside a text file included with the source and I did find a well formulated agreement:
Quote: "Restriction on Use

Licensed Content may not be used contrary to any restriction on use indicated herein.

Licensed Content may not be resold, sublicensed, assigned, transferred or otherwise made available to third parties except as incorporated into Works for Distribution. Licensed Content may not be distributed to third parties as standalone files or in a way that unreasonably permits the recipient to extract the Licensed Content for use separately and apart from the Work for Distribution.

Licensee may not distribute the Licensed Content in any library or reusable template, including but not limited to game templates, website templates intended to allow reproduction by third parties on electronic or printed products. Licensee may not distribute Licensed Content in a manner meant to enable third parties to create derivative works incorporating Licensed Content.

Licensee may not superficially modify the Licensed Content and sell it to others for consumption, reproduction or re-sale. For example, but without restriction, Licensee may not resell audio tracks as backgrounds, hold music, ringtones etc.

Licensee may not incorporate the Licensed Content into a logo, trademark or service mark.

Licensee may not incorporate the Licensed Content in advertisments (excluding advertisments for permitted Work For Distribution), broadcast TV, theatrical or movie releases.

Licensee shall not use the Licensed Content in a manner that violates the law of any applicable jurisdiction.

Licensee shall not claim copyright or attribution of Licensed Content.

Licensee shall not use the Licensed Content in a pornographic or defamatory manner, whether directly or in context or juxtaposition with other materials."


This is sounds exactly what I want but I'm not sure if including this text as-is in a text file would be enough.

I would appreciate any suggestion and opinion on this.
Thanks.

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