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Windows / giLE2D ever get released?

Years of Service
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Joined: 20th Sep 2009
Location: Houston TX
Posted: 7th May 2017 01:32
I've searched but can't find where to get this...
Years of Service
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Joined: 24th Sep 2003
Location: Cyberspace
Posted: 10th Jul 2017 06:22
I'm pretty sure this never seen the light of day.. For now were stuck with the placement editor.. I may bang out something more substantial here in the future, as we definitely need more abilities like paths, scrolling backgrounds, etc.. I have created several level editors in the past, in C++ so I'm sure creating one for AppGameKit shouldn't be too difficult.. Stay tuned, give me a few weeks here.. going to diagram it out first, then base alot of it off the placement editor properties etc.. Then add in some new stuff, and make an initial release.

See you back here pretty soon.

I'm sure the guy who made 1982 could have released a editor as he had to have something for paths as he had his sprites doing figure 8's etc..

Ciao' Mano'

Ken aka StOrM3
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