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AppGameKit Classic Chat / Secure http file sending and retrieving

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niansenx
8
Years of Service
User Offline
Joined: 29th Jan 2016
Location:
Posted: 11th May 2017 18:11
Hello

My game I'm working on saves and loads data from my website. I've added conditions to my php code to only recieve files of a certain kind and size, basically small text files. But I'm concerned I need better security. Friends have talked about getting an SSL to create an HTTPS link, password protecting the process, encrypting my files, and more. This is all new to me. Does anyone have any simple advice about the best way to do this? I don't think it needs super security, I'm only storing player's game states, no passwords or personal details. But I don't know much about cyber security and I don't want to leave myself open to something awful happening.

Can anyone help?
Many thanks
Dybing
13
Years of Service
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Joined: 12th Sep 2011
Location: Bergen, Norway
Posted: 11th May 2017 20:35
Using HTTPS is probably the easiest and most hassle free (and secure) way to go. You'll still be vulnerable to very knowledgable hac, uhm, pen-testers, but considering the rather benign nature of your traffic that risk is miniscule.

You can hop on over to https://letsencrypt.org/ where you can obtain a SSL or TSL certificate for free *and* have some very good documentation. As for the implementation itself, you need to read up on how to plug the certificate into your backend using your language of choice - PHP.

You can bake your own, it is easy enough but not by far as secure. Though it'll thwart your average script-kiddie using the standard Kali tools that is designed for your standard encryption regimes. I made one such just a few weeks ago. You can find that here: https://forum.thegamecreators.com/thread/219421
niansenx
8
Years of Service
User Offline
Joined: 29th Jan 2016
Location:
Posted: 11th May 2017 21:50
Hey that's great thanks. I will check it out!

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