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Newcomers AppGameKit Corner / [HTML5]-Edge 30FPS/Chrome 20FPS/Firefox 13FPS/Opera 19FPS ???

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Message
JeZxLee
7
Years of Service
User Offline
Joined: 15th Mar 2017
Location: Long Island, New York, United States, Earth
Posted: 13th May 2017 15:55
Hi,

Major issues with HTML5:
(On Windows 10 Pro 64Bit)
- Edge = 30FPS
- Chrome = 20FPS
- Firefox = 13FPS
- Opera = 19FPS
???

Why are there such huge differences in performance?
JeZxLee
16BitSoft Inc.
Video Game Design Studio
http://www.16BitSoft.com
Open-Source AppGameKit2 Project!
JeZxLee
7
Years of Service
User Offline
Joined: 15th Mar 2017
Location: Long Island, New York, United States, Earth
Posted: 13th May 2017 16:09
System Specs:
- Windows 10 Pro 64Bit
- Intel Core i5 4-Core 3GHz
- 16GB DDR3 RAM
- nVidia GeForce GTX 750 Ti 2GB GDDR5
JeZxLee
16BitSoft Inc.
Video Game Design Studio
http://www.16BitSoft.com
Open-Source AppGameKit2 Project!
JeZxLee
7
Years of Service
User Offline
Joined: 15th Mar 2017
Location: Long Island, New York, United States, Earth
Posted: 13th May 2017 17:17
Just a note: the game is locked to "30 Frames Per Second" so it's running full speed on Edge
JeZxLee
16BitSoft Inc.
Video Game Design Studio
http://www.16BitSoft.com
Open-Source AppGameKit2 Project!
MikeHart
AGK Bronze Backer
21
Years of Service
User Offline
Joined: 9th Jun 2003
Location:
Posted: 13th May 2017 20:20
Because of how the browsers interpret the code. I am surprised that EDGE is actually the fastest, but then, it is on Win10. I would not be surprised if MS slows other browsers down.
Running Windows 7 Home, 64 bit, 8 GB ram, Athlon II X2 255, ATI Radeon HD 4200. Using AGK2 Tier 1.
JeZxLee
7
Years of Service
User Offline
Joined: 15th Mar 2017
Location: Long Island, New York, United States, Earth
Posted: 13th May 2017 21:04
Not so fast...
On the same desktop running Linux Mint 18.1 MATE 64Bit:
- Mozilla Firefox = 18 FPS
- Google Chrome = 18 FPS

So the HTML5 performance issues are the same whether on Windows 10 or Linux...
JeZxLee
16BitSoft Inc.
Video Game Design Studio
http://www.16BitSoft.com
Open-Source AppGameKit2 Project!
nz0
AGK Developer
17
Years of Service
User Offline
Joined: 13th Jun 2007
Location: Cheshire,UK
Posted: 14th May 2017 00:28
Jez, check that the browser has hardware support turned on (or if it even exists)

Actually, there's more - a lot more.

In my day job, we develop browser based systems. A number of performance issues can exist at the client level outside of the base capability of the browser, especially regarding rendering capabilities which include:

AV interference (script analysis, heuristics)
Hardware support / enablement
Performance toggles
virtualization issues
browser "plugins"
proxy controls

and many more.

Chrome should beat edge on a lot of things and build numbers are important. What chrome version for instance?

TBH, if you are making product for the browser market, then you can't make any assumptions.
First, you need to make a benchmark app which you can use to work out if something is working unexpectedly (e.g. a specific set of functions which target different elements (number crunching, GPU throughput etc.))
Second, you MUST code variation control into your apps - a kind of "check my environment" thing which assesses the user's potential experience and reports anticipated problems such as low FPS
nz0
AGK Developer
17
Years of Service
User Offline
Joined: 13th Jun 2007
Location: Cheshire,UK
Posted: 14th May 2017 00:34
Another thing..
I'm not sure you understand the difference between browser code on different platforms.

How can you compare (any old) firefox on Linux (xyz) to Windows? Or Chrome?

you may as well be saying "my Saxo goes faster on the Nürburgring fueled by ethanol than it does on the M56 running on chip fat on a Monday morning."

Compare apples with apples!
MikeHart
AGK Bronze Backer
21
Years of Service
User Offline
Joined: 9th Jun 2003
Location:
Posted: 14th May 2017 10:24
Ok, if you complain about AGKs HTML performance, well, I agree. It is definitely not the fastest solution when you target the web. I would use different tools.
Running Windows 7 Home, 64 bit, 8 GB ram, Athlon II X2 255, ATI Radeon HD 4200. Using AGK2 Tier 1.

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