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AppGameKit Classic Chat / Particles stutter at the beginning, under Tier 2 for iOS

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Jerry McGuire
7
Years of Service
User Offline
Joined: 25th Mar 2017
Location:
Posted: 24th May 2017 01:33 Edited at: 24th May 2017 01:34
Hi,
I found out that when I set up Particles for an iOS app, it stutters at the beginning. This when installing the app in an iPhone 6 or an iPad 2gen, using the latest Xcode. Oddly enough, this problem does not appear on an iPhone 5s, wherein the code runs smoothly right from the beginning. All three devices run on the same iOS version (9.3.5) . I am attaching the code of "template.cpp"



How can this be fixed?
iMac Book Pro
MacOs 10.12.4
Xcode 8.3.2

iPhone 6, iOS 9.35
nz0
AGK Developer
16
Years of Service
User Offline
Joined: 13th Jun 2007
Location: Cheshire,UK
Posted: 27th May 2017 03:15
I don't know the answer, but I definitely use a warm up in my games for such situations.
This way, even if there is a problem your game still works.

Jerry McGuire
7
Years of Service
User Offline
Joined: 25th Mar 2017
Location:
Posted: 27th May 2017 05:34
What kind of warm up do you use? The sleep function? It's not even that demanding; like I said, it runs smoothly in my old iPhone! Must be some bug.
iMac Book Pro; MacOs 10.12.4; Xcode 8.3.2;
iPhone 6, iOS 9.35; iPhone 5s, iOS 9.35; iPad (2nd gen) iOS 9.35;

Dell Precision T7400; Windows 7 Professional 64bit; Visual Studio Community 2015;

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