Hi All,
Anyone had much luck with playing animations from loaded fbx meshes? I can load the mesh (loadObjectWithChildren), I can see the animation names(getObjectAnimationName), but the duration of the animations returns 0, and play animation seems to result in nothing.
playing an animation should be as simple as the following, right?
LoadObjectWithChildren(1,"Untitled.fbx")
PlayObjectAnimation( 1, "action1", 0.0, 5.0, 1, 0 )
I've attached a simple file where there are two animations labelled "action1" and "action2" in the first animation the box bends one direction, and the opposite direction in the second animation. If anyone could confirm that its not working as intended or tell me what I'm doing wrong that would be awesome!