Hi Phaelax, thanks for your comments, some good ideas there.
Quote: "Seems rather difficult to gauge the angle and power accurately"
That's really a main aspect of the game. Once you "learn" how a particular value of coin flips then it becomes easier and consistent. But as soon as you get the next higher value coin, the learning has to start again. Or you can rely on luck!. If its too easy i don't think it would be enticing enough after playing just once and succeeding, whereas with some degree of difficulty it should provide both frustration and hunger to get better.
Quote: "the animation is just a little too slow"
. Now you mention it, i agree. I will speed this up a bit.
Quote: "Should make like a bonus coin or something"
I really like this idea so will introduce both a "bonus coin" and a "bogey coin". Something unpredictable.
Thank you