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AppGameKit Classic Chat / [SOLVED] CAREFUL WITH THE LAST XCODE UPDATE! (8.3.3); is there any fix?

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Jerry McGuire
7
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Joined: 25th Mar 2017
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Posted: 9th Jun 2017 06:17 Edited at: 9th Jun 2017 06:19
Hi,
Apple recently released an update for Xcode and I had the brilliant idea of installing it (went from 8.3.2 to 8.3.3).
It seems that this update drops the compatibility with the armv6 architecture by default.
I tried fixing this by simply including "armv6" in "Architectures" and "Valid Architectures" of the "Build Settings" for both the template project and the template target.
But this didn't fix the problem. When compiling, the following error appeared:


Lipo Error

/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/lipo: can't open input file: /Users/myname/Library/Developer/Xcode/DerivedData/agkinterpreter-cnyeblaxspeinvamcvsdpusigzud/Build/Intermediates/agkinterpreter.build/Debug-iphoneos/agk_interpreter.build/Objects-normal/armv6/AGK 2 Template (No such file or directory)

I'm afraid I have no backup to go back to the old 8.3.2 version
Is there any way to fix this?
iMac Book Pro; MacOs 10.12.4; Xcode 8.3.3; (don't update to 8.3.3! It drops the armv6 architecture)
iPhone 6, iOS 9.35; iPhone 5s, iOS 9.35; iPad (2nd gen) iOS 9.35;

Dell Precision T7400; Windows 7 Professional 64bit; Visual Studio Community 2015;

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Paul Johnston
TGC Developer
22
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Joined: 16th Nov 2002
Location: United Kingdom
Posted: 9th Jun 2017 17:06
This post has been marked by the post author as the answer.
AGK doesn't support armv6 since a few versions ago, so it shouldn't be a problem. Set it to use "standard architectures" which should be armv7 and arm64.
Jerry McGuire
7
Years of Service
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Joined: 25th Mar 2017
Location:
Posted: 12th Jun 2017 18:25 Edited at: 13th Jun 2017 01:19
My mistake... too long a story to write

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