Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

AppGameKit/AppGameKit Studio Showcase / [WIP] Pocket Adventure - A 2D Top Down RPG

Author
Message
LeGugusse
17
Years of Service
User Offline
Joined: 15th Feb 2007
Location: Paris - France
Posted: 3rd Jul 2017 22:45 Edited at: 3rd Jul 2017 23:13
I went back on my 2016 project...
Available features:
- 2D maps with levels built with Tiled Editor
- Run/walk button
- Combat system
- Sunray, moving clouds overlays
- Dungeons levels
- Health potion managment
- Chest events
- Monster encountering events
Cry \"Havoc!\" and let slip the dogs of war

Attachments

Login to view attachments
Conjured Entertainment
AGK Developer
19
Years of Service
User Offline
Joined: 12th Sep 2005
Location: Nirvana
Posted: 5th Jul 2017 15:17
I like your graphics.
I like how you zoom in a little closer for the combat encounters too.
All of your images posted here really look great.

Is that David Gervais as the main character???

Coding things my way since 1981 -- Currently using AppGameKit V2 Tier 1
GarBenjamin
AGK Developer
7
Years of Service
User Offline
Joined: 30th Nov 2016
Location: USA
Posted: 8th Jul 2017 00:11
Looking really good in the screenshots @LeGugusse!
TI/994a (BASIC) -> C64 (BASIC/PASCAL/ASM/Others) -> Amiga (AMOS/BLITZ/ASM/C/Gamesmith) -> DOS (C/C++/Allegro) -> Windows (C++/C#/Monkey X/GL Basic/Unity/Others)
LeGugusse
17
Years of Service
User Offline
Joined: 15th Feb 2007
Location: Paris - France
Posted: 22nd Aug 2017 12:39 Edited at: 22nd Aug 2017 12:40
The Pocket Adventure continues...

New graphics...
New Dungeon graphics...
Towns...
Mana potions and health potions managment.
Non Player Characters.
Food and starving system.
Fireball attack in combat mode
Full force attack in combat mode with fatigue managment

RoadMap:
- real dialog system with NPC
- Buy and sell managment
Cry \"Havoc!\" and let slip the dogs of war

Attachments

Login to view attachments
DavidAGK
AGK Developer
10
Years of Service
User Offline
Joined: 1st Jan 2014
Location:
Posted: 22nd Aug 2017 21:13
Looking good! It's going to be a BIG project by the looks of it!
Using Tier 1 AppGameKit V2
Started coding with AMOS (Thanks Francois Lionet)
MikeMax
AGK Academic Backer
12
Years of Service
User Offline
Joined: 13th Dec 2011
Location: Paris
Posted: 23rd Aug 2017 01:07
LeGugusse ! Very well done ! RPG only ? or MMORPG ?

//// FRENCH /////

Si tu penses y ajouter du multijoueur online un jour fais moi signe on n'est pas loin

/// END FRENCH ////



--------------------------------
Join us on dedicated AppGameKit WeeKChat :
https://week.chat/room/AppGameKit
Supertino
7
Years of Service
User Offline
Joined: 22nd Jun 2017
Location: Behind you!
Posted: 23rd Aug 2017 08:59
MikeHart
AGK Bronze Backer
21
Years of Service
User Offline
Joined: 9th Jun 2003
Location:
Posted: 23rd Aug 2017 12:30
Looking good! Yes, Diablo 1/2 came to my mind when I saw this. Not a bad thing!
Running Windows 7 Home, 64 bit, 8 GB ram, Athlon II X2 255, ATI Radeon HD 4200. Using AGK2 Tier 1.
LeGugusse
17
Years of Service
User Offline
Joined: 15th Feb 2007
Location: Paris - France
Posted: 24th Aug 2017 12:05

Thank to everybody.

MikeMax, it is a simple RPG.

Not a MMORPG.

Cry \"Havoc!\" and let slip the dogs of war
quartz
21
Years of Service
User Offline
Joined: 5th Jan 2003
Location:
Posted: 25th Aug 2017 13:32
Looks great.
love a good RGP, my favorite genre.

Login to post a reply

Server time is: 2024-11-21 17:14:53
Your offset time is: 2024-11-21 17:14:53