Hey all.
I am curious what are your views on game size when it comes to desktop play?
Do you prefer games the size and production quality of Witcher 3, the latest COD and other modern AAA games?
Or do you prefer small or even tiny games with low production quality?
Or do you not have any preference and like all games regardless of size and production quality?
Tiny no-to-low-budget production games I define as being like these...
Bit Blaster XL
ORCS
Boot Hill Blaster
Small no-to-low-budget production games I define as being like these...
Delver
Environmental Station Alpha
Intrude
Just for the record... when I refer to these games as tiny or small and no-to-low-budget I am in no way making light of them or the effort involved to create them. I am just talking within the context of the overall gaming industry. Compared to something like Skyrim, Witcher 3, Diablo 3, etc these games are small and even tiny and they are truly often no-to-very-low-budget.
Also...
I greatly enjoy these kind of games and to me they represent the true Indies. I know many people won't agree because they go by the record company definition of an Indie being any developer not receiving backing by a big publisher but to me Indie has and always will mean "the little guys and gals". Very much like the solo and extremely tiny teams making shareware games years ago. These are the kind of people I want to support.
I should say... I DO play AAA games too. It's just that I greatly appreciate the games the tiny Indies are creating. It makes for a much more diverse and interesting gaming landscape!
How about you? Do you prefer mainstream gaming? The games produced by huge Indie teams? Or do you prefer the works of the tiny Indies?
TI/994a (BASIC) -> C64 (BASIC/PASCAL/ASM/Others) -> Amiga (AMOS/BLITZ/ASM/C/Gamesmith) -> DOS (C/C++/Allegro) -> Windows (C++/C#/Monkey X/GL Basic/Unity/Others)