I thought about making a course, but where to begin with. There are the free ones on YouTube. And the next thing is, who would buy it?
- Unreal
- Unity
- GameMaker
Are the competitors. What could the title be? -> "Make a real cool game in 30 min. with AGK"
And than you could use the Simple-Game-Themes. And use some Open Assets. The next question is the price. The price of AppGameKit and the 3D Objects or Assets, and other Tools needed.
-> GameMaker has build in 2D Sprite-Editor, and there is a Trial version. And you don't have to code, you can code, but you don't have to. And you see fast results.
-> Unity is also free in the first place, and you could describe the Editor and how to import FBX and so on.
-> Unreal Engine, also free, complex editor and with some clicks you can play your own "game-like-thingly"
The benefits of AGK2 are not seen in the first place by no-programmers, I think. The next problems could be the missing of popular known games made with it.
So some people would maybe rather use JAVA, because of Minecraft, or something wie LUA in it.
For most people the imagination of X, Y or X, Y and Z in the brain could be a problem, before you see it on screen. Without something visual in the first place, you have to imagine, what you are doing.
That is kind abstruct. And maybe not so spectacular.
The same problem PureBasic had. So are there PureBasic tutorials at Udemy?