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Program Announcements / Two Flags [DBC]

Author
Message
heartbone
22
Years of Service
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Joined: 9th Nov 2002
Location:
Posted: 18th Dec 2003 07:13 Edited at: 27th Dec 2003 00:08
It's finished.
The download page is here.
Don't ignore the Read this.


The more you see, the more you know.
The more you know, the more you see.
heartbone
22
Years of Service
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Joined: 9th Nov 2002
Location:
Posted: 22nd Dec 2003 21:39
The BETA download is at this link.

The more you see, the more you know.
The more you know, the more you see.
Great Knight
21
Years of Service
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Joined: 25th Feb 2003
Location:
Posted: 23rd Dec 2003 02:30
I Dl it. It was pretty cool.

AMD Atherlon 2400+ XP, 380 DDr memeory, ATI Radeon 9000 64 DDR, Windos XP home edition.
-----------------------And a Katana.
heartbone
22
Years of Service
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Joined: 9th Nov 2002
Location:
Posted: 24th Dec 2003 05:15 Edited at: 29th Dec 2003 19:46
As usual I've added performance tracking. At the end of the game, clicking the second joystick or mouse button, or pressing most letter keys and you'll get a chart displaying your best and worst performance times. These times are maintained in the "records.wri" file. The round times are only recorded if you win the round. The recorded game times are compiled by adding all of the times from your winning rounds during the games that you win.


The more you see, the more you know.
The more you know, the more you see.
heartbone
22
Years of Service
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Joined: 9th Nov 2002
Location:
Posted: 26th Dec 2003 19:46
A page detailing the *fastest* Two Flags records is maintained at http://www.heartbone.com/tf/tfr.html. If you ever surpass any record and want your performance posted then e-mail a zip containing your records.wri and TwoFlagsAvatar files, Also include your hometown, for example Newcastle, UK. I'll use the last mod date on your records.wri file. The official records page will be updated every few days, then every week, then every few weeks or as needed.

The more you see, the more you know.
The more you know, the more you see.
heartbone
22
Years of Service
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Joined: 9th Nov 2002
Location:
Posted: 1st Jan 2004 19:21
Your new entry Two Flags has been reviewed and accepted in our Games - Strategy and War listings and gets a rating 5 out of 5.

Your software - Two Flags can be viewed at
http://www.brothersoft.com/software.asp?subcategoryid=36&softid=24800

The more you see, the more you know.
The more you know, the more you see.
heartbone
22
Years of Service
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Joined: 9th Nov 2002
Location:
Posted: 6th Jan 2004 09:01
Ver 1.1 Bugfix. Jan 6, 2004
Fixed the situation where the best and worst recorded times against 4 AI were being written into the 2 AI table on a restart with changed settings.

Peace, the anti-Bush.
heartbone
22
Years of Service
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Joined: 9th Nov 2002
Location:
Posted: 6th Jan 2004 19:55 Edited at: 7th Jan 2004 01:54


Not bad!

---------------------------------

I just fixed the dimming persistance on the inhibited flag. Now it remains dim after an AI picks it up and drops it.

I also forgot to mention that I added a round timer display after each round.

"No more changes are anticipated."

Peace, the anti-Bush.
heartbone
22
Years of Service
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Joined: 9th Nov 2002
Location:
Posted: 9th Jan 2004 17:34
CFS review:
-----------------------------------------
Two Flags
Review date: January 9, 2004
Version reviewed: 1.0
NOTE: the review only pertains to the version/date mentioned above. Subsequent versions could be quite different from the reviewed version.

Review:

Two Flags is a unique game which combines the game of tag with the game of rock/paper/scissors where you must be the first to capture two flags of the same color.

It features up to 4 artificial bots (enemies), choose number of rounds to play, and more.

While it is a puzzle type of game, it also requires some fast manoeuvering to grab the flags and beat your computer opponents.

At first look, the rules and concept seem confusing but once you have mastered the concepts it all makes good sense and you can start to work your way up the high scores list.

We found Two Flags to be challenging and quite addictive, and well worth the download.

Screenshot:


(Their screenshot is of the 1.1 version So I assume that they reviewed that and not v1.0 as stated.)

Peace, the anti-Bush.
waffle
22
Years of Service
User Offline
Joined: 9th Sep 2002
Location: Western USA
Posted: 22nd Jan 2004 17:38
that is just too kool....
I thought my idea was unique ....


I have an editor though

Just DL your game will check it out soon.

internet gaming group
current project http://home.comcast.net/~norman.perry/Archon.html
heartbone
22
Years of Service
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Joined: 9th Nov 2002
Location:
Posted: 23rd Jan 2004 05:27
waffle your respected opinion I will eagerly await.

BUT...
I have made some vital bug fixes and I still need to make one more adjustment (damn unreliable DBC sprite collision), so you'll need to download v1.2 and run it after I give the word tomorrow.

Peace, the anti-Bush.
heartbone
22
Years of Service
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Joined: 9th Nov 2002
Location:
Posted: 23rd Jan 2004 18:19
There's a new version 1.2 of Two Flags available for download.
- Fixed bad AI logic that caused array and sprite index errors.
- Redid the collision sensing to compensate for compiler bugs (these changes should yield ~ 20% framerate increase).
- Tweaked the display colors.

Peace, the anti-Bush.
Benjamin
21
Years of Service
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Joined: 24th Nov 2002
Location: France
Posted: 26th Jan 2004 19:50
this game looks cool, but needs some music
I can try doing some if you want

Benjamin R Wharton
waffle
22
Years of Service
User Offline
Joined: 9th Sep 2002
Location: Western USA
Posted: 26th Jan 2004 23:04
OK I played it... its a hard game to win at first.
It "feels" unfair, but probably is fair.

I did have a minor problem with exiting the game...
I wanted to use the mouse but it would vanish over the window.
This is probably a DB issue so don't worry about it much.
With the play area so small, it would be very difficult to play online. 2 things I found most amazing was the intro screens nice,
and the zip size of 1MB ... awsome for a DB game. I seldom get mine under 5MB without alot of struggling.

I think a minor delay at the start of each level would be nice...
Maybe a "ready - set - go" kinda thing to give me time to figure out which color I am and so on....

Also, include a link to your website in the install. It would add only 50 bytes or so but would make viewing your online help easy
and locating the latest version good too. I need to do that with mine too

Could you have a setting where the play area could be expanded?
Not truely important, but a step towards a level editor.
Overall a nice game.

Like the idea of using my own background music.

internet gaming group
current project http://home.comcast.net/~norman.perry/Archon.html
heartbone
22
Years of Service
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Joined: 9th Nov 2002
Location:
Posted: 27th Jan 2004 20:58 Edited at: 27th Jan 2004 20:59
waffle the source and media is available for you to customize.

Peace, the anti-Bush.
waffle
22
Years of Service
User Offline
Joined: 9th Sep 2002
Location: Western USA
Posted: 5th Feb 2004 15:44
that's am interesting website you have
A bit hard to locate your games though.
I didn't download your source, I am pretty busy with Archon
and work has me doing 20hours of OT per week.

internet gaming group
current project http://home.comcast.net/~norman.perry/Archon.html
heartbone
22
Years of Service
User Offline
Joined: 9th Nov 2002
Location:
Posted: 9th Feb 2004 08:56
Your boss(es) need to stop mistreating you.

Peace, the anti-Bush.

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