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Newcomers AppGameKit Corner / 2.5d in 2d system

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hoyoyo80
8
Years of Service
User Offline
Joined: 11th May 2016
Location:
Posted: 23rd Jul 2017 05:21
Hi all,

Im gathering knowledge on game mechanic, the reason i picked up agk2 is to make 2d game becos it look fun. But i try to get some info on how 2.5d work like in Brawler game(Final Fight,Street of Rage etc) and also some topdown 3/4 view especially on collision part with no luck and all lead to advice using 3d instead. Pure sideview i think i already get the concept.Somebody can direct me to right path?

Thanks
Dybing
13
Years of Service
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Joined: 12th Sep 2011
Location: Bergen, Norway
Posted: 23rd Jul 2017 08:23
The first technique is parallax scrolling. Basically scrolling different layers of a 2D scene at different speeds. Read more here: https://en.wikipedia.org/wiki/Parallax_scrolling

The second is called isometric graphics - and was very popular back in the day of 8bit computers. If they could do it, AppGameKit certainly can Essentially it is doing neat trickery with sprites and layers with sprinkling of simple math for good measure. Read more here: https://en.wikipedia.org/wiki/Isometric_graphics_in_video_games_and_pixel_art
hoyoyo80
8
Years of Service
User Offline
Joined: 11th May 2016
Location:
Posted: 6th Aug 2017 10:11
Owh..thanks for the reply...i look like doing 2d besides regular side scrolll need extra programming and tricks...thanks

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