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AppGameKit Classic Chat / A question about SetSoundSystemVolume( iVol ) , and SetSoundInstanceVolume()

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Message
Increase
7
Years of Service
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Joined: 21st Feb 2017
Location:
Posted: 10th Aug 2017 01:24
These commands don't seem to work proper under Windows - from around 1-10 i hear a difference in volume , from there only nothing much seems to Change.

Is this a bug or a compatibility Thing because of different Sound sets on devices ?

If it is a bug, will it be fixed ?
Increase
7
Years of Service
User Offline
Joined: 21st Feb 2017
Location:
Posted: 13th Aug 2017 01:21
push !
Supertino
7
Years of Service
User Offline
Joined: 22nd Jun 2017
Location: Behind you!
Posted: 14th Aug 2017 09:48
I used SetSoundSystemVolume in my latest game and set it 50 to half the volume, I did not encounter any issues when testing on Windows 10 or MAC
Paul Johnston
TGC Developer
22
Years of Service
User Offline
Joined: 16th Nov 2002
Location: United Kingdom
Posted: 14th Aug 2017 13:16
Seems to work here on Windows 10, volume 10 is very quiet, and gradually increases as I go higher.
Increase
7
Years of Service
User Offline
Joined: 21st Feb 2017
Location:
Posted: 14th Aug 2017 17:01
ok, i will try again - thanks for input

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