Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Dark Physics & Dark A.I. & Dark Dynamix / FPSC Problem associated with Dark AI

Author
Message
KingMassen
7
Years of Service
User Offline
Joined: 23rd Dec 2016
Location:
Posted: 10th Aug 2017 02:02
Hello ,everyone ..

Sorry for posting this here, but I made a thread on FPS Creator Classic forum: https://forum.thegamecreators.com/thread/220198

In this thread I explained that I suspect the FPI Script command 'aimovetotarget' makes the entity approaches its target till it reaches a certain distance and then stops and remains idle ...

I thought that people familiar with Dark Basic language and Dark AI might be able to help me with that

Again I apologise if this thread was not in the right section ....
ncmako
12
Years of Service
User Offline
Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 19th Oct 2017 22:15
KingMassen Check this link out, read what Errant AI says. It seems or may be related to your problem ?
I'm just guessing
https://forum.thegamecreators.com/thread/198344
My games never have bugs. They just develop random features..
Lots and lots of random features...

Login to post a reply

Server time is: 2024-11-24 11:07:26
Your offset time is: 2024-11-24 11:07:26