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AppGameKit Classic Chat / Spriter Pro / Spine

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SteelPrincess
7
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Joined: 21st Jan 2017
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Posted: 19th Aug 2017 14:00
Out of curiosity, will there be an option to detect collisions with the sprites/spriteshapes that are loaded onto 2D Skeletons via Spriter/Spine?

Right now, the workaround seems to be to calculate the XY position of every bone of every skeleton and create new collision sprites over every bone to detect proper collisions. But, if you have a lot of skeletons with a lot of bones, this ends up becoming a ton of sprites on top of everything else.

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