I have 2 objects, one large one with collisions turned off and a smaller one inside the larger one that I use for collisions, how would I make the smaller object visible through the larger host without setting the alpha, I have tried with all manor of depth settings but to no avail, any pointers?
EG: I want to see the red sphere inside the green box
SetCameraRange(1, 1, 10000)
SetCameraPosition(1, 700, 700, 700)
SetCameraLookAt(1, 0, 0, 0, 0)
Sphere=CreateObjectSphere(40, 10,10)
SetObjectColor(Sphere, 255, 0, 0, 255)
SetObjectDepthBias(Sphere, 2.0)
SetObjectDepthReadMode(Sphere, 7)
SetObjectDepthWrite(Sphere, 1)
Box=CreateObjectBox(100, 100, 100)
SetObjectColor(Box, 0, 255, 0, 255)
SetObjectCollisionMode(Box, 0)
SetObjectDepthBias(Box, 1.5)
SetObjectDepthReadMode(Box, 1)
SetObjectDepthWrite(Box, 0)