Hey!
I've recently started making a game in FPSC. However, the more I look around the more it appears that features that were supposed to be "out-of-the-box" for some reason don't work.
First of all, there are no projected shadows, not even for static objects. All the options for lightmapping and shaders on the Preferences are on.

The table and bench are static and yet project no shadow.
I saw some youtube videos showing dynamic shadows, but no idea how to implement that. Still, even static shadows baked on the map would be good enough.
Second, no blood decals appear when hitting enemies. This really sucks because, coupled with the fact that the enemies in FPSC appear to not have any pain animations, there is just no feedback to the player that the enemy is being hit. It just sponges up shots until it dies, creating a terrible player experience.
Another problem is that pressing Enter during testing doesn't save the ambient light levels. I've seen another post talking about having changed files in the project, but even when starting a fresh new map, I have to use < and > to set the lightning every single time I run the test mode.
And finally, the shortcuts for screenshot and Reshade don't work as indicated. F12 takes screenshots (instead of F11 as mentioned on the Help) and I cant' find any key that deactivates shaders.