I am glad to see that I am not the only one who names a game after the number of things.
That is a very subtle difference in the sound effects for a hit or miss.
At first I couldn't tell the difference, but then I thought I heard a little bit of a metal clank in the hit on a replay of the video.
The sound difference is so subtle that I started to wonder if it is real or if I am imagining things.
I think the sounds are different though, because the little puff of smoke does help to tell when there is a hit as does the deflection of the ball.
Congratulations on your first game with AppGameKit 2!
I am looking forward to your next one.
Coding things my way since 1981 -- Currently using AppGameKit V2 Tier 1