Quote: "Yeah. Admittedly, the whole sub-thread spawned by my initial post has crawled further and further up its own hiney. I'm sorry about that."
No prob. Sometimes, people just get carried away. Happens to everybody. No worries ^^
Quote: "Steamie stuff might be part of what made Bit Blaster XL a success. But still, lots of games have achievements and stuff without selling well."
True, but
- Those games would have performed even worse without achievements
- Most people love achievements. Some of them will buy your game because they like your achievements. Others will buy your game because it has easy achievements, so they can get one more perfect game or increase their average game completion rate. Still others will buy your game so they can show off with rare achievements
- Valve love achievements. They encourage devs to implement them. I bet games w/o achievments perform worse compared to games w/ achievements, when it comes to search inquiries
Quote: "I think a crazy low price of £0.99 and going for sale for £0.49, which seem to be the lowest allowed by Steam. Also, the soundtrack is a free DLC. Some Steam reviews of the game mention £0.39 sales, but maybe they got it wrong? Can only see £0.49 sales here:
http://steamsales.rhekua.com/search.php?term=Bit+Blaster+XL"
The lowest price you can set in SteamWorks is 0.99$
However, when it comes to special sales ( Winter Sales, Summer Sales, Halloween Sales etc. ), you can set discounts between 10% and 90% (!)
Low prices don't guarantee big sale numbers, though.
What's important is that your game reaches the right people.
Quote: "
I counted a total of 91 reviews marked as "Received the product for free", splattered almost evenly throughout the review history. (I said "almost", because strangely, there was only a single one in the early days between January and May 2016)"
I guess he just didn't give out a lot of free keys during the early stage, because he thought that wouldn't be necessary. Later on, he gave away a bunch of free keys to boost the sales and the reviews
Quote: "I am in no way saying that xl baster dev was one of these (he's clearly not) but I have to wonder how many shady types bulk bought his game/s when it was discounted to 25c or less just to bot farm cards for profit."
Got an email from a Russian guy some days ago, asking to buy wholesale my game, talking about 100k units. The game only costs 0.99€, and it's coming up for 0.49€ during the sales this year...
That's exactly the kind of shady you were talking about
Cheers,
PSY