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AppGameKit Classic Chat / [BUG] SetObjectUVScale

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Jedive
21
Years of Service
User Offline
Joined: 24th Jan 2003
Location: Spain
Posted: 29th Oct 2017 09:09 Edited at: 29th Oct 2017 09:10
I am using SetObjectUVScale on an object (created with CreateObjectPlane), and it looks like when the UV coordinates exceed the [0,1] range, the image is clamped instead of repeated. I am attaching an image to show the problem.

Thanks in advance.
== Jedive ==
MacBook Air Core 2 Duo 1.3Ghz, 4GB, 128GB SSD, HD Graphics 5000, Yosemite
Mac Mini Core 2 Duo 2.2Ghz, 4GB, 640GB HD, nVidia 9400, Yosemite, Win8.1 Pro

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janbo
16
Years of Service
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Joined: 10th Nov 2008
Location: Germany
Posted: 29th Oct 2017 11:01 Edited at: 29th Oct 2017 11:02
Jedive
21
Years of Service
User Offline
Joined: 24th Jan 2003
Location: Spain
Posted: 29th Oct 2017 11:11
That did it! Thank you very much! I was looking for a command like that, but I was searching for it within the object commands (since SetObjectUVScale was there) and not the image commands.
== Jedive ==
MacBook Air Core 2 Duo 1.3Ghz, 4GB, 128GB SSD, HD Graphics 5000, Yosemite
Mac Mini Core 2 Duo 2.2Ghz, 4GB, 640GB HD, nVidia 9400, Yosemite, Win8.1 Pro

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