Tomik18 There really isn't anyway to know what is causing your problem without knowing
exactly what/which scripts your using when the level begins. I can only assume if it's only in level #2
when the player dies at the start, then it must be a scripting problem

or something that takes all health away???
As for the systememorycapoff=1 you should be able to make much larger builds now. I have read where users
have pushed 4000MB builds with no problems at all. I myself have not been even close to that.
My games never have bugs. They just develop random features..
Lots and lots of random features...