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AppGameKit Classic Chat / Newbie question on AGK Shader Kit

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KultiVator
9
Years of Service
User Offline
Joined: 2nd Jan 2015
Location: Sunny Northamptonshire
Posted: 24th Nov 2017 16:47
Just wondered if the shaders are supported on all AppGameKit platforms - e.g. can I use the same shaders across Windows / Android / iOS / etc without modification (within reason - as I understand that a £75 Android tablet is going to have a rather weedy GPU)?

I recently saw some clever use of shaders in some 2D games - does AppGameKit allow this kind of thing (e.g. shaders affecting sprites in various ways)?

Best regards,

KV
( Aggravated > Constipated > Mutilated ) < KultiVated
janbo
16
Years of Service
User Offline
Joined: 10th Nov 2008
Location: Germany
Posted: 24th Nov 2017 17:30 Edited at: 24th Nov 2017 18:38
Hi KultiVator,
Yes AppGameKit - Shader Pack works on all these platforms (desktop, mobile and HTML5).
Weak devices might struggle with the post processing effects.
AppGameKit can apply shaders to Sprites but my ShaderPack library is only designed for 3D Objects.
KultiVator
9
Years of Service
User Offline
Joined: 2nd Jan 2015
Location: Sunny Northamptonshire
Posted: 27th Nov 2017 10:04
Thanks Janbo - appreciate the info
( Aggravated > Constipated > Mutilated ) < KultiVated

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