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Newcomers AppGameKit Corner / Background for my gui button

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Message
Hubert BAYRE
7
Years of Service
User Offline
Joined: 21st Oct 2017
Location: France
Posted: 30th Nov 2017 11:25
Hello.
I'm trying to create some gui buttons for my application.

1) So i use 'DrawBox' for the button background and SetTextPosition for the caption.
But i don't know how to draw the box before the text ! My filled drawbox overlap the text !
Could you help me ?



2) Perhaps you have another idea. Is there a method to use an image (1x1 px), change the depth, and stretch it (how to)?

Many thanks!
BatVink
Moderator
21
Years of Service
User Offline
Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 30th Nov 2017 22:05
DrawBox() will always draw over the text because of the technology used. You can't set its depth.

You can createSprite(0), resize, set its colour and put that behind the text using SetSpriteDepth() and SetTextDepth()
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Hubert BAYRE
7
Years of Service
User Offline
Joined: 21st Oct 2017
Location: France
Posted: 1st Dec 2017 20:55
Perfect ! Many thanks.
puzzler2018
User Banned
Posted: 3rd Dec 2017 00:12
Render2DFront()

will do it - i use in my latest code

D

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