Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

AppGameKit Classic Chat / What are the setting for an object with a transparent texture and rendering backfaces

Author
Message
blink0k
Moderator
11
Years of Service
User Offline
Joined: 22nd Feb 2013
Location: the land of oz
Posted: 7th Dec 2017 01:32 Edited at: 7th Dec 2017 01:32
My current settings are
SetObjectTransparency(i, 1)
SetObjectDepthWrite( i, 1 )
SetObjectCullMode(i, 0)

Unfortunately it is not rendering correctly (see the attached image) . Anyone have any suggestions

Attachments

Login to view attachments
MikeMax
AGK Academic Backer
12
Years of Service
User Offline
Joined: 13th Dec 2011
Location: Paris
Posted: 7th Dec 2017 17:00
The setobjectalphamask instead of setobjecttransparency may help in this case?

Login to post a reply

Server time is: 2024-11-24 06:32:26
Your offset time is: 2024-11-24 06:32:26