Hi,
Made alot of progress, but still need to squeeze a little more performance in the game.
( Game demo is live on our site:
www.16BitSoft.com )
We are designing a puzzle game with colored tiles.
What would be the best(fastest) method to draw the same sprite in more than one location?
The game's play area is 7x7 colored tiles.
Colors are: red, orange, yellow, green, blue, purple, and white and black (8 total).
Currently allocating 49 sprites of each color which is very bad for HTML5 performance.
So I would like to optimize the above, any suggestions?, thanks!