Hi,
I thought AppGameKit 2 uses WebGL, but I am not sure now.
I ran the HTML5 version of the game on a 3 year old Win 10 desktop with Intel graphics, and it was pretty slow?
If AGK2 does use WebGL, is there a command to print which graphic backend the game is using (either WebGL or HTML5)?
Android version runs like a champ on a 4 year old $40 slow Android tablet, just trying to get HTML5 version to run the same.
I've done just about everything to optimize based on the following official suggestions:
https://www.appgamekit.com/documentation/tips.html
Let us know, thanks!
Happy holidays!