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AppGameKit Classic Chat / Does AppGameKit 2 Use WebGL?

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JeZxLee
7
Years of Service
User Offline
Joined: 15th Mar 2017
Location: Long Island, New York, United States, Earth
Posted: 26th Dec 2017 01:22
Hi,

I thought AppGameKit 2 uses WebGL, but I am not sure now.

I ran the HTML5 version of the game on a 3 year old Win 10 desktop with Intel graphics, and it was pretty slow?
If AGK2 does use WebGL, is there a command to print which graphic backend the game is using (either WebGL or HTML5)?

Android version runs like a champ on a 4 year old $40 slow Android tablet, just trying to get HTML5 version to run the same.
I've done just about everything to optimize based on the following official suggestions:
https://www.appgamekit.com/documentation/tips.html

Let us know, thanks!
Happy holidays!
JeZxLee
16BitSoft
Video Game Design Studio
http://www.16BitSoft.com
Open-Source AppGameKit Project!
JeZxLee
7
Years of Service
User Offline
Joined: 15th Mar 2017
Location: Long Island, New York, United States, Earth
Posted: 26th Dec 2017 01:37 Edited at: 26th Dec 2017 01:38
Hi Again.

If someone could look over the source code, perhaps there is something not good in it?
Official source code can be viewed below:
https://github.com/JeZ-l-Lee/Digital_Crack_100Percent

I am not a terrible programmer and I enjoy optimization, but I don't see anywhere else I can improve...
Thanks!
JeZxLee
16BitSoft
Video Game Design Studio
http://www.16BitSoft.com
Open-Source AppGameKit Project!

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