Hi,
Finally getting some time to start working with AppGameKit again and found that we have a new JSON importer built in. Generally all good and working as expected but in some of my object types I have reserved words in use
for example i have a Body type object that has a Type of body, These JSON files are exported so I dont have control over the naming convention in use :
Type Body
Active As Integer
Angle As Float
AngularVelocity As Float
Type As Integer
EndType
I cant use the word Type for obvious reasons but how does the JSON importer handle this ? does it prefix the name with something else
Thanks
Stuart