Either this is not working as intended or I am misunderstanding the instructions per the help file:
https://www.appgamekit.com/documentation/Reference/Sprite/GetSpriteHitTest.htm
It should return 1 if I am within the boundaries despite any other sprite. It is only returning 1 if its the only sprite within the boundaries. Even moving this to depth of 0, with the other sprite the default of 10, does not give it precedence. Which according to the help file should not even need to happen.
I don't get it, because I have other sprites that I use gethitspritetest, and there are zero issues. This one.... only works if I click on the part that doesn't conflict. Any suggestions?
I have to click the bottom 50% of the backpack or it doesn't work
This works.. even though its lower depth and the same exact gethitspritetest...
edit: The close button takes up the top half of the backpack icon.
I want to include examples of overlapping sprites that work:
I have zero problems using getspritehittest with these even though they are overlapping... urrrgh.. really frustrated with this one instance not working.