EDIT: I tried another bluetooth gamepad and it worked fine. It didn't work with my old OUYA controller and worked fine with my Razer Serval controller.
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Original message:
AGK isn't detecting my bluetooth gamepad on Windows 10. I tested the gamepad with MyWorld so I know the gamepad is working.
Here is the code I'm using (Tier2):
void app::Begin(void)
{
agk::SetVirtualResolution (1024, 768);
agk::SetClearColor( 151,170,204 ); // light blue
agk::SetSyncRate(60,0);
agk::SetScissor(0,0,0,0);
agk::CompleteRawJoystickDetection();
}
int app::Loop (void)
{
for (int a = 0; a < 10; a++)
{
if (agk::GetRawJoystickExists(a))
{
agk::Print(a);
}
}
agk::Print( agk::ScreenFPS() );
agk::Sync();
return 0; // return 1 to close app
}
void app::End (void)
{
}
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