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AppGameKit Classic Chat / LoadFont problem

Author
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greycheek
8
Years of Service
User Offline
Joined: 13th Mar 2016
Location:
Posted: 25th Feb 2018 21:28
I have many ttf, tto and otf fonts in my system, but the only one i can get to load into my project is HelveticaNeue. I believe i have the latest version of AGK. Is ther. Bug?
xCept
21
Years of Service
User Offline
Joined: 15th Dec 2002
Location:
Posted: 25th Feb 2018 23:04
It is recommended that you copy any needed fonts to your project's media folder and then load via filename, such as LoadFont("RobotoSlab-Regular.ttf") This will also ensure users who install your app will have the necessary font on their platform. Note that font names and their filenames are often different.
Qugurun
Valued Member
9
Years of Service
User Offline
Joined: 8th Dec 2014
Playing: AppGameKit
Posted: 26th Feb 2018 13:41 Edited at: 6th Mar 2018 11:13
https://www.instagram.com/qugurun/
greycheek
8
Years of Service
User Offline
Joined: 13th Mar 2016
Location:
Posted: 4th Mar 2018 22:37
Got it, thanks.

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