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AppGameKit Classic Chat / LoadFont problem

Author
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greycheek
9
Years of Service
User Offline
Joined: 13th Mar 2016
Location:
Posted: 25th Feb 2018 21:28
I have many ttf, tto and otf fonts in my system, but the only one i can get to load into my project is HelveticaNeue. I believe i have the latest version of AGK. Is ther. Bug?
xCept
22
Years of Service
User Offline
Joined: 15th Dec 2002
Location:
Posted: 25th Feb 2018 23:04
It is recommended that you copy any needed fonts to your project's media folder and then load via filename, such as LoadFont("RobotoSlab-Regular.ttf") This will also ensure users who install your app will have the necessary font on their platform. Note that font names and their filenames are often different.
Qugurun
Valued Member
10
Years of Service
User Offline
Joined: 8th Dec 2014
Playing: AppGameKit
Posted: 26th Feb 2018 13:41 Edited at: 6th Mar 2018 11:13
https://www.instagram.com/qugurun/
greycheek
9
Years of Service
User Offline
Joined: 13th Mar 2016
Location:
Posted: 4th Mar 2018 22:37
Got it, thanks.

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