no AppGameKit has no commands to change the sound speeds but it has memblocks
rem somewhere at top of code
CreateSoundFromMemblock(sound,memSound)
rem in your code when you want to change it
SetMemblockInt(memSound,4,value)
DeleteSound(sound)
CreateSoundFromMemblock(sound,memSound)
playSound(sound,60,0)
the value in the above can be used to change the speeds 44100 might be the original setting
changing this can speed up or slow down the sound
you could use GetMemblockInt to get the original setting
I have had limited success with this and use it in the latest version of my driving game at
https://forum.thegamecreators.com/thread/222159 the bottom video as for
doing the same in videos I haven't yet tried there is the SetVideoPosition( seconds )
which you could try and play skipping it along mathematically yourself but its not recommended
as the results would be different on different devices but there may be a similar method with videos
with memblocks but you would prob find AppGameKit crashing with too large a video and you would need
to know what byte stores the videos speed. Hopefully in an update they will release a playback speed
for sound and videos
fubar