Good day fellas, hope everyone's doing great.
I'm going to be working on an all-in-one indie game dev course for a 3D First Person game and I wanted to use AppGameKit as a the engine. Now the game that I'm going to be making is also a game that I'd like to publish on steam as a final playable product. I see lots of tutorials which explain the concepts but never actually push the game to a final product. I've seen a few forum posts of users here, asking if Steam SDK is yet available in AppGameKit which spawns the concern whether I'm about to get int a development of a game which cannot be published to Steam. I'm working in Tier 2 and will be doing a tutorial on that as well. I'll be covering the entire process, from script and concept art, to music and sfw mixing, all the way to the final product publishing. So it's a pretty big commitment that I'd like to make sure I can push to the worlds biggest game distribution store.
Thanks everyone,
Eisenstadt Studio: Eisenstadtstudio.com
Composers Page: Milesthatch.net