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AppGameKit Classic Chat / Shaderpack compatible with tier2?

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TGC_User
8
Years of Service
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Joined: 3rd Feb 2016
Location:
Posted: 24th Mar 2018 00:50
I bought the AppGameKit shaderpack a while ago and just started using it in C++ (tier 2).
However i couldn't find any info on how to import this into my project, and took a look at the dlc's source code.
But it didn't seem compatible with tier 2 (I'm not that experienced in C++, just a guess).
So my question is is the shader pack compatible with C++ if so how can i use it?
If not will it be supported for C++?
Many thanks!
janbo
15
Years of Service
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Joined: 10th Nov 2008
Location: Germany
Posted: 24th Mar 2018 11:33 Edited at: 24th Mar 2018 11:41
Hey TGC_User,
I'm sorry the library is not C++ "compatible" yet, but I plan to create a Tier 2 version of the library.
But the shaders work in every "engine" using OpenGL ES 2.0 so you can still use the shaders and write the the rest yourself.
I'm happy to help if you have more in depth questions.
TGC_User
8
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Joined: 3rd Feb 2016
Location:
Posted: 24th Mar 2018 15:59
Hi thanks for your response. I thought it would work with tier 2, since it didn't state it wouldn't
But looking at the code it will take some time to convert everything from tier 1 to tier 2.
Id rather wait for the tier 2 version to be released because i don't really need the shaders yet.
Are you planning on working on the tier 2 version anytime soon?
And will the tier 2 version be released as a free update for agk shaderpack?
Thanks
janbo
15
Years of Service
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Joined: 10th Nov 2008
Location: Germany
Posted: 25th Mar 2018 23:01 Edited at: 25th Mar 2018 23:03
When I release the Tier 2 version , It'll be free for sure.
But not sure how long it takes me to recreate the full pack in Tier 2
Maybe two month ???
nonom
6
Years of Service
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Joined: 12th Nov 2017
Location: Picking mushrooms
Posted: 25th Mar 2018 23:30
It's great!, take your time janbo and keep up the good work
TGC_User
8
Years of Service
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Joined: 3rd Feb 2016
Location:
Posted: 26th Mar 2018 01:28
Thanks for the reply. Ill just wait for the update then, no hurry.
I can continue to work without it.
Thanks for the info!

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