Hi all!
I have exported my project to HTML5 and I have noticed the Read and Write file commands works only as long the game is running. After reloading the page the project is unable to find the previously saved content which is indicates anything the Read and Write file commands is doing, is only temporary in HTML5 and it did not actually read and write the web storage which is a common way to save and store information locally in HTML5.
I'm wondering if is there anything I'm missing or AppGameKit can not read and write web storage in HTML5?
I would appreciate any help.
Thank you.
//Edit I noticed the typo in the title, I would appreciate if someone could fix it