Hi Guys,
I have modeled and rigged a character. I was going to test it before I continued, and ran into a problem. When I load it into AppGameKit in DAE format I get an error that says two bones share the same name. Sadly, it does not tell me. I double checked and I do not have two bones with the same name.
I was able to export an fbx model and load it into AppGameKit, and checked all the bone names. There were two bones called Root Node. I am assuming this is the problem. Unfortunately, I do not know what that is.
Any guidance?