Hi guys,
I'm setting up for my next game and I decided to use AppGameKit for this one. It's a first person dungeon crawler. I recently acquired a large number of 3D models from turbosquid (like
this one for instance) but I'm faced with the problem of not being able to load it with the textures. I tried everything from the .fbx, .dae, .x and .obj file format and I see no way to use SetObjectImage and get a texture applied to it properly. Is there a shader I can use or a way to texture my models?
I see no solution from my own tests outside of actually doing my own UV mappings and such for the model using a texture atlas! Please advice.