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Newcomers AppGameKit Corner / [SOLVED] How to create a camera?

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Carharttguy
8
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Joined: 8th Jul 2016
Location: Belgium
Posted: 7th May 2018 21:28
Hello

I can get the X of a camera with the GetCameraX command, and it takes the camera ID as parameter: https://www.appgamekit.com/documentation/Reference/3D/GetCameraX.htm
But how can I create a new camera? CreateCamera doesn't seem to exist.

Is the parameter cameraID in all camera related functions useless? Or am I missing something very obvious?

Thanks

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Bengismo
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Joined: 20th Nov 2017
Location: Yorkshire, England
Posted: 7th May 2018 21:50
This post has been marked by the post author as the answer.
The main rendering camera is always ID 1.

There is no need to create another camera as you can only render one scene at a time. It is possible to place multiple camera views on the screen (for 2 player games or 3d viewports but it still only needs one camera ID which is always 1. (in the future it may change but for now there is no need for anything other than camera id 1)
basicFanatic
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Joined: 7th Jun 2017
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Posted: 7th May 2018 22:17
Yeah, AppGameKit only supports a single camera, so the ID value is currently kinda pointless. When using the VR plugin, I have to use that single camera to render to the monitor and to both screens in the HMD, but the VR plugin takes over the camera settings like aspect ratio and field of view.
Carharttguy
8
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Joined: 8th Jul 2016
Location: Belgium
Posted: 10th May 2018 07:57
Ok thanks guys!

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