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AppGameKit Classic Chat / [SOLVED] scaling .fbx with multi layer animations

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shadey
14
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Joined: 25th Jan 2010
Location:
Posted: 16th May 2018 16:41
Been trying to get around this problem:


this is when I try to scale it in any direction
the models were created using fuse+mixamo then all fbx files joined into one so to speak using blenders NLA editor.
Hail to the king, baby!

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janbo
16
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Joined: 10th Nov 2008
Location: Germany
Posted: 16th May 2018 17:02
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shadey
14
Years of Service
User Offline
Joined: 25th Jan 2010
Location:
Posted: 16th May 2018 17:34
yes,that will do tnx,as long as they are all scaled the same on each axis apparently, but good enough!
Hail to the king, baby!

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