Shaders are a great way of achieving it
https://forum.thegamecreators.com/thread/214598 may
have something that can help you in the way of shaders. When I wrote zombie escape I was avoiding using
shaders so I developed in Gimp the black circle effect was easy enough to create and best part it cost me
nothing. If you have a paint program you can load the image into, one that will show how the transparency
was done it would be a good idea to have a look at the black circle in that. If not I thoroughly recommend
GIMP
https://www.gimp.org/ its free and is allot like Photoshop apart from the filter range photoshop
has theres not much difference a little harder to use tho
My logic was thinking at the time phones have lots of memory but don't have any built in shader routines in there graphics.
So I figured it was easy to create the effect with a large image 2048 by 2048 in the above. but I broke that rule with the death
routine, I found a lovely ripple effect shader
https://forum.thegamecreators.com/thread/214598 and I just setspritecolor …….red
HAHA but that code never got the expected downloads, I think one of the main reasons it is quite a large install
as there is so many images. A new set of tiles for every level pretty much. but you live and learn that was made in time for last
helloween. But I hope the snippets ive been emailing back helps. If your still having issues perhaps share your code
there are some really good gurus who like to help on AppGameKit forums. Who are allot better than I with their coding I just try and help
where I can, I really like to help and I have received allot of help from people in the past and still get help I really love
the AppGameKit forums and one of the main reasons I have stuck with TGC products for so long
fubar