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FPSC Classic Product Chat / What does 'ragdoll' instruction do EXACTLY?

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KingMassen
7
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Joined: 23rd Dec 2016
Location:
Posted: 22nd Jun 2018 22:12
I know what ragdoll animation is, but I want to know how to use this in FPS Creator .... like does it toggle the entity's 'ragdoll mode' to ON? Does it only work in the "destroy" script? How do you exactly use it?
ncmako
12
Years of Service
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Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 24th Jun 2018 13:46
KingMassen To use "ragdoll" just apply the ragdoll script from the scriptbank for the entities "destroy AI"
When the character dies it will "ragdoll" Still works just fine. You should have one in your scriptbank.
If not let me know.
best,

My games never have bugs. They just develop random features..
Lots and lots of random features...
KingMassen
7
Years of Service
User Offline
Joined: 23rd Dec 2016
Location:
Posted: 24th Jun 2018 20:35 Edited at: 24th Jun 2018 20:37
There is one in 'nomadmod' folder, so it should be ideally used in the 'destroy' AI parameter? I thought it could be used in 'main' parameter for an entity posing as a dead body and the player can
move it when he collides with it ... silly I know

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