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AppGameKit Classic Chat / Multiple Images in sprite shader

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IronManhood
10
Years of Service
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Joined: 6th Feb 2015
Location: US
Posted: 1st Jul 2018 22:21
The idea is to use a shader to mix several images for a sprite. Is it possible to have multiple images for a sprite shader? I know you can use SetObjectImage() to set different textures for objects and quads but I'm not sure if there is a sprite equivalent or not.
Bengismo
7
Years of Service
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Joined: 20th Nov 2017
Location: Yorkshire, England
Posted: 1st Jul 2018 22:31 Edited at: 1st Jul 2018 22:33
Yes its possible....... you use SetSpriteAdditionalImage()

You can then pass more than one image to the sprite shader easily. Its possible to do all sorts of cool effects
IronManhood
10
Years of Service
User Offline
Joined: 6th Feb 2015
Location: US
Posted: 1st Jul 2018 22:39
Oh, don't know how I overlooked that one.. Thanks!

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