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AppGameKit Classic Chat / How draw particles in custom renderer?

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Stan Andersen
12
Years of Service
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Joined: 29th Aug 2012
Location: Ukraine
Posted: 17th Jul 2018 12:24
Hello! I am use custom renderer (without Sync() ) and use DrawSprite() DrawText(), but also need draw particles. Maybe exist command DrawParticles() or another solution?
fubarpk
Retired Moderator
19
Years of Service
User Offline
Joined: 11th Jan 2005
Playing: AGK is my friend
Posted: 17th Jul 2018 13:25
I think you want to do this


This thread links to fireworks particles with trails
https://forum.thegamecreators.com/thread/222027
fubar
Stan Andersen
12
Years of Service
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Joined: 29th Aug 2012
Location: Ukraine
Posted: 17th Jul 2018 15:57
Thanks!
Paul Johnston
TGC Developer
22
Years of Service
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Joined: 16th Nov 2002
Location: United Kingdom
Posted: 17th Jul 2018 17:39
I've added the DrawParticles and Draw3DParticles commands to the next version
IronManhood
9
Years of Service
User Offline
Joined: 6th Feb 2015
Location: US
Posted: 17th Jul 2018 20:04
Quote: "I've added the DrawParticles and Draw3DParticles commands to the next version"


Lol, talk about supporting the community..
Stan Andersen
12
Years of Service
User Offline
Joined: 29th Aug 2012
Location: Ukraine
Posted: 18th Jul 2018 18:15
Quote: "I've added the DrawParticles and Draw3DParticles commands to the next version"

Amazing! Thanks Paul!!!

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