Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

AppGameKit Classic Chat / looking for people to beta test my pocket rpg in its current state..

Author
Message
Cliff Mellangard 3DEGS
Developer
18
Years of Service
User Offline
Joined: 20th Feb 2006
Location: Sweden
Posted: 1st Aug 2018 00:27
In the works are
more textures
more enemies
more weapons
door system for the random maze generator.


Make sure you download version 1.2 or newer.
Iam currently uploading version 1.2.

https://play.google.com/store/apps/details?id=com.play8bitars.narpg


Thanks in advance and iam using a modified version of puzzlers maze generator code.
puzzler2018
User Banned
Posted: 1st Aug 2018 00:37
you have already pulled off a maze generator app - dont get too exited..
Cliff Mellangard 3DEGS
Developer
18
Years of Service
User Offline
Joined: 20th Feb 2006
Location: Sweden
Posted: 1st Aug 2018 00:48 Edited at: 1st Aug 2018 00:52
I dont want a maze generator i want a game that generates levels by it self…
Its a first experiment.
I found the most time consuming with pixelsten where to make levels and pretty hard to get the right variation
The same code should be able to generate platform levels as well with some work?


By using the cell code to Place objects and then some code to check afterwards where to add stuff or remove …

Hard part with something this random is to find any bugs that may happen once every 500 time ….

I nead a Project to stay motivated to hammer code

Login to post a reply

Server time is: 2024-04-20 10:18:14
Your offset time is: 2024-04-20 10:18:14