Quote: "What does get maximum texture width() and get maximum texture height() return on your system?"
Whoa! I had never noticed those before. Thanks!
Ironically, the width and height limits for me are 2048w and 2048h
I have attached an executable (with media already compiled) that should illustrate the problem.
(Here is the code I used for the test... swatch image provided below)
load image "2048-patch test.png",1,1
load image "swatch.png",2,1
sprite 2,0,0,2:hide sprite 2
set sprite alpha 2,150
c=30
do
cls
paste image 1,c,c
paste sprite 2,mousex(),mousey()
set cursor 0,0:print "SPACEKEY TO SHIFT IMAGE"
if spacekey() then if c=30 then c=-1600 else c=30
while spacekey():endwhile
loop