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AppGameKit Classic Chat / Saving data from AGK2 HTML5 program

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Rich Dersheimer
AGK Developer
14
Years of Service
User Offline
Joined: 1st Jul 2009
Location: Inside the box
Posted: 15th Aug 2018 11:47 Edited at: 15th Aug 2018 11:48
I'm working on an online volunteer signup form, and I would like to use AGK2.

Given this:



Can anyone suggest how I can save the data from my program?

My requirement include a username and password to complete the form, and being able to save a list of events and jobs that the user has signed up for.

TIA for any comments or suggestions. I know there are some free online signup forms out there, but I want to use AGK2 if possible.

Rich

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Kevin Cross
20
Years of Service
User Offline
Joined: 15th Nov 2003
Location: London, UK
Posted: 15th Aug 2018 12:50
Without the network stuff you can't access any database on your server where your AppGameKit HTML app sits. You wouldn't be able to do the username and password but you might be able get away with using the OpenBrowser command and mailto and have the data emailed to you if it doesn't contain personal data? The user would need to send the mail from their mail client. It's a bit rubbish but without network commands I'm not sure what your other options are.

Rich Dersheimer
AGK Developer
14
Years of Service
User Offline
Joined: 1st Jul 2009
Location: Inside the box
Posted: 15th Aug 2018 17:05
@Kevin - yah, I'm just grasping at straws on this one. Maybe I can just write the form in html/css and use AGK2 to suck the form results off the server and go from there.
Paul Johnston
TGC Developer
21
Years of Service
User Offline
Joined: 16th Nov 2002
Location: United Kingdom
Posted: 23rd Aug 2018 13:30
The HTTP commands can be used to communicate with a server from an HTML5 app

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